This is my 3DFPS program for my Coursera Project.

Key changes include:

  • Added script & graphic for damage marker.
  • Added an Event for splotches of goo to UI when player damaged.
  • Changed the model on enemy projectile to gross.
  • Made two custom levels.
  • Re-skinned ground textures.
  • Changed the music for all levels.
  • Various script adjustments.
  • Changed drop rates.
  • Added Instructions Button and Page 

Project Written by Roy A. Mullis

Includes assets from Michigan State University

Music by Joel Stuedler & JDB


Download

Download
Windows.zip 97 MB
Download
MacOs.app.zip 110 MB

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